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AGEIA Responds To ATI's Physics Hardware Solution - TechAmok
AGEIA Responds To ATI's Physics Hardware Solution - [hardware] 05:26 AM EDT - Jun,07 2006 - post a comment After Ageia's PhysX chip and Nvidia's Havok FX support announcement,
ATI now follows suit with its own
proclamation of support for accelerated gaming physics. The chaps over at
FiringSquad decided to contact AGEIA to get their side on things.
Here is AGEIA's response via their vice president of marketing Michael
Steele:
We're glad that they've validated physics as the next big thing in gaming
The performance claims appear to be based solely on gigaflops of the
Radeon chips and an assumption of PhysX gigaflops, but that is not a
meaningful way to measure physics performance. That's like suggesting that the
more wheels I have on my car, the faster I will go. Physics requires much more
than raw gigaflops.
Graphics processors are designed for graphics. Physics is an entirely
different environment. Why would you sacrifice graphics performance for
questionable physics? You'll be hard pressed to find game developers who don't
want to use all the graphics power they can get, thus leaving very little for
anything else in that chip.
"Boundless Gaming" is actually enabled by AGEIA's Gaming Power Triangle in
which the PhysX processor adds true physics to the mix instead of leaving it
to a repurposed graphics processor.
In the end, what matters is who develops software for the product. There
are games shipping for PhysX today and more than 20 announced for 2006. In
addition, over 65 developers of more than 100 games are deep in development
for PhysX. No specific games are announced even in development mode for ATI.
PhysX is here now
In related news, AGEIA also sent over
a
link to a CNet News.com blog which is also critical of the ATI solution:
- ATI's Radeon X1000-series 3D cards are DirectX 9 parts. By the time any
games are out with Havok FX features, Windows Vista, and with it DirectX 10,
will either have arrived or will be arriving imminently, rendering the current
generation of Radeons obsolete. We're sure ATI will include Havok FX
acceleration in its next-gen cards, but you'd be foolish to buy the Radeon X1900
XT card ATI is highlighting now in anticipation of future boosted game physics.
- ATI's two-card physics acceleration presents the same problem as Nvidia's.
By using a 3D card for physics acceleration, you sacrifice 3D performance for
physics performance. Yes, there's lots of new technology on the horizon
promising faster computing, but if you've played the Elder Scrolls IV: Oblivion,
you know that it chokes even the most advanced current-gen hardware. Smooth
frame rates are still more important than more flying bricks. As for the
three-card option, ostensibly you can plug in an older Radeon alongside a
two-card Radeon CrossFire setup to ramp up the physics, but we'll withhold
judgment until we know more about pricing of the special three 3D slot
motherboards.
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