topicmaker Veteran


Joined: 28 Feb 2006 Posts: 25639
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Posted: Tue Mar 07, 2006 4:01 am Post subject: NVIDIA's OpenGL anisotropic filtering |
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EliteBastards have an interesting article on NVIDIA's OpenGL anisotropic filtering. Here's an
excerpt: ering mode, I refrained from using them as well, instead focusing on titles that will be
played in OpenGL in real-world scenarios.
So, from what we've seen, thankfully this issue doesn't seem to be as serious as it...read more |
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