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NVIDIA Asteroids Demo Showcases Turing Mesh Shaders

 
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PostPosted: Wed Dec 19, 2018 3:51 pm    Post subject: NVIDIA Asteroids Demo Showcases Turing Mesh Shaders Reply with quote

ering efficiency. Turing brings a new compute programmable model to the graphics pipeline that is based on task and mesh shaders. This is accomplished in the asteroids demo by the GPU hardware checking the asteroids for visibility to determine the LOD(s) to use. The new graphics pipeline uses cooperative thread groups to crea...read more
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