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Why you should use OpenGL and not DirectX

 
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PostPosted: Fri Jan 08, 2010 7:23 pm    Post subject: Why you should use OpenGL and not DirectX Reply with quote

ent game company Wolfire write why you should use OpenGL and not DirectX. The article goes over a brief history and the standard and Microsoft's tactics with DirectX, and what this really means for developers.

or extensions. OpenGL gives you direct access to all new graphics features on all platforms, while DirectX only prov...read more
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