NVIDIA Releases GeForce 418.81 WHQL Drivers - TechAmok
NVIDIA Releases GeForce 418.81 WHQL Drivers - [briefly]
01:37 PM EST - Feb,04 2019 - post a comment
NVIDIA today released GeForce 418.81 WHQL drivers
. The drivers add support for mobile versions of GeForce RTX 20-series GPUs. The desktop version adds optimization for 3DMark Port Royal benchmark, in addition to its DLSS (deep learning supersampling) AA setting. The drivers add or improve NVIDIA SLI support for Anthem, Assetto Corsa Competizione, Battlefleet Gothic: Armada 2, Life is strange Season 2, NBA 2K19, and Space Hulk Tactics. CUDA version 10 is included with these drivers. Among the issues fixed are HDR not being enabled by default in Gamestream when an HDR display is connected to the client and PC. 3D performance and frame-rate overlays accidentally appearing on Twitter UWP app is fixed. Random flickering in games with G-Sync enabled is fixed. Also fixed is a strange issue in which when a G-Sync display (one with NVIDIA G-Sync hardware) is hotplugged, and a G-Sync Compatible (read: VESA Adaptive Sync) display is connected, the right half of the G-Sync display goes blank.
NVIDIA GeForce 418.81 WHQL Release Notes
Includes support for new GeForce RTX laptops, and delivers the optimum performance in Futuremark's 3DMark Port Royal benchmark, which has just added a new feature test
for NVIDIA Deep Learning Super Sampling (DLSS).
Application SLI Profiles
Added or updated the following SLI profiles:
- Assetto Corsa Competizione – AFR enabled for Turing GPUs
- Battlefleet Gothic: Armada 2 – AFR enabled for Turing GPUs
- Life is strange Season 2 – AFR enabled for Turing GPUs
- NBA 2K19 – AFR enabled for Turing GPUs
- Space Hulk Tactics – AFR enabled for Turing GPU
Software Module Versions
- nView – 149.34
- HD Audio Driver – 220.127.116.11
- NVIDIA PhysX System Software – 9.18.0907
- GeForce Experience – 18.104.22.168
- CUDA – 10.0
- Implemented performance improvements on multiple titles, such as Witcher 3. when using G-SYNC and SLI on Pascal and Maxwell GPUs.
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