NVIDIA has today launched
its 496.13 game-ready WHQL GeForce graphics driver with many improvements and changes. Starting with the naming, the company has jumped from the 472.12 WHQL version released on September 20th to the 496.xx naming released today. Such a significant increase in version naming is uncommon, and makes us wonder why the company decided to do it, probably in preparation for the Windows 11 branch of their drivers, which uses version 500.
Starting from release 496.13, NVIDIA has also removed support for Windows 8.1, Windows 8 and Windows 7. The last driver to support these operating systems is 472.12. This makes some sense, since between this release and today, Microsoft has launched their Windows 11 operating system. NVIDIA also trimmed more fat by removing support for the Kepler architecture, which was launched in 2012 and included models like GeForce GTX 780 Ti, GTX 780, GTX 770, GTX 760, GT 740, GT 730, GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti and GTX 630.
In addition, this release is unique because it lacks the standard, non-DCH driver version that NVIDIA usually releases, in addition to the DCH driver. Today's release contains the DCH version of the driver only, pushing Microsoft's DCH driver packaging technique as the way forward. Both AMD and Intel have been shipping DCH drivers exclusively for a long time. On NVIDIA, the only significant difference is that the classic driver control panel is gone and that you'll have to download the UWP version through the Microsoft App Store.
As with any game-ready driver, NVIDIA added support for the latest Back 4 Blood, Baldur's Gate 3, and Crysis Remaster Trilogy, which are October's upcoming games. As we previously covered, this driver also expands NVIDIA Deep Learning Super Sampling (DLSS) support to a few more games, which we have covered in the previous post here. For a full change-log, please see the list at the end of the post.