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Updated:05:14 AM EDT Sep 13


this is ggmania.com subsite Nvidia GeForce 304.48 Beta Drivers - TechAmok

Nvidia GeForce 304.48 Beta Drivers - [software]
01:26 PM EDT - Jun,18 2012 - post a comment

Nvidia has released a new set of beta drivers for its graphics cards. Featuring performance improvements of up to 18%, the 304.48 beta drivers also include user experience enhancements and a number of new NVIDIA Control Panel enhancements for titles such as Diablo III, The Secret World, and L.A. Noire.Geforce performance improvements
On the GTX 680 we measured gains of up to 17.6% in Batman: Arkham City, 12.4% in Dragon Age 2, 4% in Lost Planet 2, and 9.8% in S.T.A.L.K.E.R.: Call of Pripyat.

Detail Settings & Results:
- Batman: Arkham City: 2560x1600, Very High detail level, Tessellation High, PhysX Off, FXAA Very High. Performance increased by 17.6% (17.1% with Tessellation and PhysX disabled, 9.7% with PhysX High, and 7.5% with both Tessellation High and PhysX High enabled simultaneously).
- Dragon Age 2: 2560x1600, max settings, 4xMSAA anti-aliasing. Performance increased by 12.4%.
- Lost Planet 2: 1920x1080, DirectX 11, max settings, 4xMSAA anti-aliasing. Performance increased by 4%.
- S.T.A.L.K.E.R.: Call of Pripyat: 2560x1600, DirectX 11, Extreme settings, 4xMSAA anti-aliasing. Performance increased by 9.6%, and by 9.8% when anti-aliasing was disabled.

Using a second GTX 680 in SLI, we measured gains of up to 5.8% in Batman: Arkham City, 15% in Dragon Age 2, and 6.4% in S.T.A.L.K.E.R.: Call of Pripyat.

Detail Settings & Results:
- Batman: Arkham City: 2560x1600, Very High detail level, Tessellation High, PhysX Off, FXAA Very High. Performance increased by 5.9% (5.5% with Tessellation and PhysX disabled, 2.4% with PhysX High when using FXAA Very High, 4.3% with PhysX High when using 4xMSAA, and 4% with Tessellation High, PhysX High and FXAA Very High enabled simultaneously).
- Dragon Age 2: 2560x1600, max settings, 4xMSAA anti-aliasing. Performance increased by 12.2%, and by 15% when anti-aliasing was disabled.
- S.T.A.L.K.E.R.: Call of Pripyat: 2560x1600, DirectX 11, Extreme settings, 4xMSAA anti-aliasing. Performance increased by 6%, and by 6.4% when anti-aliasing was disabled.

On the GTX 560 we measured gains of up to 14% in Batman: Arkham City, 5.5% in Dragon Age 2, and 6.7% in Lost Planet 2.

Detail Settings & Results:
 Batman: Arkham City: 2560x1600, Very High detail level, Tessellation Off, PhysX Off, FXAA Very High. Performance increased by 14% (12% with Tessellation High, 8% with PhysX High, and 10.1% with both enabled simultaneously).
 Dragon Age 2: 1920x1080, max settings, no anti-aliasing. Performance increased by 2.8%, and by 5.5% at 2560x1600, using max settings and 4xMSAA anti-aliasing.
 Lost Planet 2: 1920x1080, DirectX 11, max settings, no anti-aliasing. Performance increased by 6.7%.

Using a second GTX 560 in SLI, we measured gains of up to 11.9% in Batman: Arkham Asylum, 5.2% in Battlefield 3, 6.1% in Dragon Age 2, 4% in Lost Planet 2, 5.3% in S.T.A.L.K.E.R.: Call of Pripyat, and 7.9% in The Witcher 2: Assassins of Kings.

Detail Settings & Results:
 Batman: Arkham City: 2560x1600, Very High detail level, Tessellation High, PhysX Off, 4xMSAA. Performance increased by 11.9% (10.8% without Tessellation or PhysX, 4% with PhysX High, and 5% with both PhysX High and Tessellation High enabled).
 Battlefield 3: 1920x1080, Ultra detail level, 4xMSAA anti-aliasing. Performance increased by 5.2%.
 Dragon Age 2: 2560x1600, max settings, 4xMSAA anti-aliasing. Performance increased by 6.1%, and by 6.4% when anti-aliasing was disabled.
 Lost Planet 2: 1920x1080, DirectX 11, max settings, 4xMSAA anti-aliasing. Performance increased by 4%.
 S.T.A.L.K.E.R.: Call of Pripyat: 2560x1600, DirectX 11, Extreme settings, 4xMSAA anti-aliasing. Performance increased by 5.3%.
 The Witcher 2: Assassins of Kings: 1920x1080, max settings, Ubersampling Off, Anti-Aliasing On. Performance increased by 6.8%, and by 7.9% when anti-aliasing was disabled.

In addition to improving performance in the aforementioned titles, the GeForce 304.48 beta drivers also fix a bug introduced by the latest Shogun 2: Total War update that reduced frame rates by up to 60%. If you were previously struggling for performance, jump back in to Creative Assembly's strategic masterpiece and give the game's engrossing campaign and multiplayer mode another shot.

New & Updated SLI Profiles - As always, our new GeForce driver includes new and updated profiles for today's top titles, increasing performance and unleashing the full power of SLI systems.
 F1 2011 - Updated profile
 Final Fantasy XIV - Updated profile
 PlanetSide 2
 Saints Row: The Third - Updated profile
 Spec Ops: The Line
 Torchlight II
 Tribes: Ascend

New & Updated 3D Vision Profiles - New and updated 3D Vision profiles are also included in the GeForce 304.48 beta drivers, helping you get the best possible experience when playing in stereoscopic 3D using our industry-leading technology.
 Alan Wake's American Nightmare - Rated Poor
 Borderlands 2 - Updated profile with new convergence settings
 Depth Hunter - Updated rating to 3D Vision Ready
 Mass Effect 3 - Updated in-game compatibility message and profile to be more compatible with community 3D mods
 Max Payne 3 - Updated rating to Excellent and updated in-game compatibility message to inform players to use DirectX 11, to disable MSAA and use FXAA Very High instead, and to use SSAO instead of HDAO.
 Street Fighter X Tekken - Rated 3D Vision Ready
 The Walking Dead - Rated Good
 Tiger Woods PGA 12: The Masters - Rated Good
 Tribes: Ascend - Rated Fair

Fixed Single-GPU Issues
 3DTV Play: Add support for the Vestel 42PF8219 display.
 GeForce 500 series: Antialiasing from the NVIDIA Control Panel does not work when games are played at a 3DTV play resolution.
 GeForce 500 series: DiRT 3 - The application fails to launch with FXAA and 3D Vision enabled.
 GeForce 500M series: Faint horizontal lines appear within darker color regions of the screen.
 GeForce 600 series: ASUS KGPE-D16 motherboard - GPU does not work with the ASUS KGPE-D16 motherboard.
 GeForce 600 series: F1 2011 - Performance degradation issue.
 GeForce 600 series: The system hangs and does not post after reboot during driver installation if a DisplayPort 1.2 branch device is connected to the DisplayPort connector.

 Media Player Classic Home Cinema displays a black screen during playback when using the MadVR video renderer.  The monitor resolution presented in the NVIDIA Control Panel is not refreshed when hot swapping a monitor.

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