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AMD brings Xbox 360 tech to handhelds - TechAmok
AMD brings Xbox 360 tech to handhelds - [gadgets] 06:13 AM EST - Mar,09 2007 - post a comment At
GDC AMD announced a suite of tools for developing handheld gaming content
for the company's next-generation mobile graphics chips. These chips support the
same Unified Shader Architecture as the Xbox 360's ATI-designed GPU. Are phones
the last stop here, or could the 'Xboy' be on its way? :-)
"In short, yes. Our goal is to enable high-quality gaming in all handheld
devices, because whether it's a mobile phone or a handheld gaming device, the
opportunities and challenges are very similar," replied Andy Thompson, director
of marketing for AMD's Handheld Division. "We are addressing these challenges by
delivering a high volume of low-power OpenGL ES 2.0 graphics hardware based on
the same Unified Shader Architecture behind Xbox 360, by providing a
comprehensive suite of development tools that are common to the PC and console
platforms so developers can leverage their existing production pipeline, by
providing hands-on developer support and by working with other key players in
the industry to ensure consumers have a positive experience purchasing and
playing games on their handheld gaming device of choice."
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