With the PS5 and Xbox Series X around the corner, what can gamers expect in terms of graphics? According to a The Last of Us and Assassin's Creed animator, quite a lot. Highlighting some recent developments in Unreal Engine 4, ray tracing may take a backseat when it comes to the amazing real time hair physics that the graphics engine is boasting.
Earlier this week, animator Jonathan Cooper highlighted some of the amazing new advances being made to graphics engines coming to next gen consoles. While ‘raytracing' has been the hot term for upcoming graphic developments, Cooper instead points to the amazing hair physics. Even better,
a quick gif is attached to demonstrate how lifelike these graphics look:
The PS5 and Xbox Series X are set to release around Holiday 2020, we will keep you in the loop of all new developments on the upcoming game and console.