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AGEIA PhysX PPU Hands On

 
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topicmaker
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PostPosted: Tue May 02, 2006 6:53 pm    Post subject: AGEIA PhysX PPU Hands On Reply with quote

> PCPerspective gives you their thoughts and impressions of the AGEIA PhysX processor after
getting a little hands on action with an AGEIA equipped gaming system. They also have posted some
videos that show the benefit of a PhysX PPU. In Ghost Recon, the differences between having a
PhysX card and not having one are not a...read more
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miglaugh
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Joined: 20 Mar 2006
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PostPosted: Tue May 02, 2006 10:12 pm    Post subject: Reply with quote

Ghost Recon obviously used the PhysX shit as a plug for Ageia and didn't really take the time to use it fully; just to add some little effects. The building isn't even getting deformed or destructed at all in that shot, just random debris is spawning from nowhere.

What we need is a cross between Red Faction, GTA, and something with good bullet time, like max payne. That way we can have an exspansive city to play with and destroy, cool slow-mo to make the destruction look even cooler, and ofcoarse total freedom.

Get to work ppl...
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admin
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PostPosted: Wed May 03, 2006 1:23 am    Post subject: Reply with quote

miglaugh wrote:
Ghost Recon obviously used the PhysX shit as a plug for Ageia and didn't really take the time to use it fully; just to add some little effects. The building isn't even getting deformed or destructed at all in that shot, just random debris is spawning from nowhere.


I watched those videos and I was not impressed at all. Atleast not $300 impressed. I'm sure developers will find a way to scale physics effects, but I really don't see this PPU thing taking off. Maybe with the Alienware crowd.

I don't see myself getting of these in the near future and will probably wait till a newer card comes out or some competition.
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