Nvidia has released
drivers with 'full' support for OpenGL 3.0 and version 1.3 of the OpenGL
shading language (GLSL). The drivers work on Geforce 8 or newer graphics cards
along with a number of Quadro professional offerings, and they're available for
Windows Vista, Windows XP, Linux, Solaris, and FreeBSD. According to Nvidia,
these drivers allow developers to "immediately begin using these drivers to
build OpenGL 3.0 functionality into their software to give end-users new,
superior graphics reproduction and visualization features." The official FAQ
says getting up and running with OpenGL 3.0 involves using a new context
creation call-if that isn't used, then the software falls back to OpenGL 2.1.