Updated:04:20 PM EST Dec 18


this is ggmania.com subsite

NEWS
rss feed 
 
top 100
archive
submit news

FREE eBooks

REVIEWS
 
SOFTWARE
CD/DVD tools
Free Antivir
Security
Drivers
Utilities
 
FORUMS
comments
hardware
software
off-topic
 
LINKS
 
SPONSORS:

Forex Brokers Reviewed



Booty Bingo

New Look Bingo

Mummies Bingo

M Jackpots

(C) 2006-2017 TechAmok
All Rights Reserved.


CONTACT
 
AMD Radeon Software Crimson ReLive Edition 17.7.2 - TechAmok

AMD Radeon Software Crimson ReLive Edition 17.7.2 - [briefly]
03:12 AM EDT - Jul,27 2017 - post a comment

AMD has released the latest update to their Radeon GPU drivers, the Crimson ReLive Edition 17.7.2. Note that AMD is no longer supporting Winddows 8/8.1 with newer RX 400 and 500 series (and also upcoming RX Vega). When asked about this, AMD provided the following statement: "With the declining use of Windows 8.1 we have focused our efforts on providing the best experience on the operating systems that the vast majority of our users are now using. Although we no longer officially support Windows 8.1, users can try the Windows 7 driver on an "as-is" basis."
Since the beginning of PC graphics, one of the biggest problems on this front has been synchronization between the game's animation and the display's update rate. Most displays update themselves at a fixed rate, typically at 60Hz or 60 times per second, in fixed steps. Meanwhile, games and other 3D graphics applications can produce new frames of animation at different rates, and those frame rates tend to vary over time. Often, much of what we perceive as slowdowns or sluggishness when gaming involves poor interactions between these two timing loops.

In fact, on a 60Hz display, animation can look more uneven when a game is running at 40 FPS than at 30 FPS, because at 40 FPS, the display is updated in an elliptical pattern:

You're seeing a less pleasing pattern of animation, even though the GPU is cranking out frames at a higher rate, thanks to a timing sync issue between the game and the display.

We've come up with some outstanding technology to address this problem, most notably Radeon FreeSync technology for compatible monitors with variable refresh rates. I could talk about the theory all day, but you have to see FreeSync in action in order to appreciate it properly. Once you've experienced it, you won't ever want to go back to gaming on a fixed-refresh display.


Add your comment (free registrationrequired)

Short overview of recent news articles

Dec,18 2017 DAY 17: Alexis Ren by Phil Poynter #LOVEADVENT2017
Dec,18 2017 DAY 16: Stella Maxwell #LOVEADVENT2017
Dec,17 2017 The Differences Between A $5,000 Watch And An $85,000 Watch
Dec,17 2017 This Guitar Orchestra Of 'The Imperial March'
Dec,17 2017 YouTube VR is now available to Steam VR users
Dec,16 2017 New Chrome update lets you easily mute autoplay videos
Dec,16 2017 Engineers Unveil First-Ever Design of Complete Quantum Computer Chip
Dec,16 2017 DAY 13: Hailey Baldwin by Phil Poynter #LOVEADVENT2017
Dec,16 2017 DAY 12: Barbara Palvin by Phil Poynter #LOVEADVENT2017
Dec,16 2017 RAM Matters: How Much Do You Need for Gaming?
Dec,15 2017 Lotes TR4 Socket on the ASUS ROG Strix X399-E Gaming Motherboard
Dec,14 2017 DAY 10: Taylor Hill by Phil Poynter #LOVEADVENT2017
Dec,14 2017 DAY 9: Doutzen Kroes by Phil Poynter #LOVEADVENT2017
Dec,14 2017 Fiat Punto Makes History with First-Ever Zero-Star Crash-Test Rating
Dec,14 2017 Microsoft Quietly Adds Native OpenSSH Client to Windows 10
Dec,14 2017 The Punisher Renewed for Season 2
Dec,13 2017 BlackBerry KEYone $100 Off from Amazon
Dec,13 2017 Apple Awards Face ID Laser Company Finisar with $390 Million
>> News Archive <<

TechAmok - Privacy Policy        loading time:0.01secs